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- Sep 7, 2014
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- RMVXA
For some reason, I cannot tint the screen when the game over event runs. The only thing happens is that the game freezes for 180 frames, and then go to the game over event. I don't understand why this happens. And no, Fiber.yield doesn't work at all. And I want to tint the screen in both in map and in the battle screen.
Here's the snippet:
Here's the snippet:
Code:
#--------------------------------------------------------------------------
# * Start Processing
#--------------------------------------------------------------------------
def start
super
n = 180
tone = Tone.new(204,-34,-34,200)
$game_map.screen.start_tone_change(tone, 180)
play_gameover_music
Graphics.wait(n)
fadeout_frozen_graphics
create_background
create_command_window
end
