- Joined
- Jun 3, 2013
- Messages
- 642
- Reaction score
- 62
- First Language
- English
- Primarily Uses
I thought I had figured this out but seems I just thought I did.
What I'm trying to do specifically at the moment is add homemade variables to Game Data: Enemy: [1.]'s DEF. It looks like I'm going to need some kind of script to do this - because unless I'm just being blind or stupid (both possible) the only parameters you are allowed to change through events for an enemy is HP and MP and that's not going to cut it for my game.
So if someone could describe the process of how I can add my variables to the Game Data it would be a big help. Ideally something that looks like this:
[Enemy 1.]'s DEF = [Homemade Variable 1]
What I'm trying to do specifically at the moment is add homemade variables to Game Data: Enemy: [1.]'s DEF. It looks like I'm going to need some kind of script to do this - because unless I'm just being blind or stupid (both possible) the only parameters you are allowed to change through events for an enemy is HP and MP and that's not going to cut it for my game.
So if someone could describe the process of how I can add my variables to the Game Data it would be a big help. Ideally something that looks like this:
[Enemy 1.]'s DEF = [Homemade Variable 1]
Last edited by a moderator:

