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- Jan 21, 2017
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- 42
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Hi,
After deploying my game for OSX or webbrowser the game refuses to save. Nor will it notice any of save files I copy into the 'save' folder.
Before deployment (during game testing) I can save and load games without any problems.
If I deploy for Windows I can likewise save and load games to my heart's content. However once I package it into an .exe container using Enigma Virtual box, I once again can't save or load games. I did discover a trick to circumvent the problem in this case by creating a 'www' folder containing a 'save' subfolder, next to my .exe file (the container created by Enigma).
Sadly creating a 'www' folder and 'save' subfolder for the OSX and browser version did not fix the save issue. Is there any way of checking the path used for savegames in a deployed version of the game?
Has anyone experienced a similar problem?
After deploying my game for OSX or webbrowser the game refuses to save. Nor will it notice any of save files I copy into the 'save' folder.
Before deployment (during game testing) I can save and load games without any problems.
If I deploy for Windows I can likewise save and load games to my heart's content. However once I package it into an .exe container using Enigma Virtual box, I once again can't save or load games. I did discover a trick to circumvent the problem in this case by creating a 'www' folder containing a 'save' subfolder, next to my .exe file (the container created by Enigma).
Sadly creating a 'www' folder and 'save' subfolder for the OSX and browser version did not fix the save issue. Is there any way of checking the path used for savegames in a deployed version of the game?
Has anyone experienced a similar problem?

