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im using this plugin


http://yanfly.moe/2016/01/29/yep-64-enemy-levels/


i cant seem to balance the base stats of the monster then use levels to make that monster stronger,  then i cant seem to balance the stats of an actor and the exp curve


either monster level 1 actor is level 1 i kill the monster too easy or monster is level 2 or 3 and it kills actor too easy


also how would i prevent this from happening? actor is level 10 fighting a lvl 8-10 monster, monster is way too strong the the actor to kill?


then i also seem to have a problem with this tag


<Static Level: 10>


its suppose to make the monster always level 10 but it doesnt its always random around 3 levels higher or lower this tag is suppose to ignore the Level Type?


any tips to all of this like a premade balance basic stats for enemy  and actor that i can use?

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