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I've been mining the forums for advice and information and I'm feeling a little discouraged. I know that, since I'm making a game, it should be more than just a vehicle for my story, but unfortunately I can't think of any ways to make the gameplay special. Yes, I could possibly list the planned relationship system as a feature, but that's really more of a story deal than a gameplay one. I just don't know what I should do to make it different from the prepackaged system (or, for that matter, how I'd even implement it, as my scripting skills are just about nil). Maybe you'd need to know more about my setting and story to help me figure out a unique system (if so, let me know and I'll edit it in), but does anyone have any suggestions of where to start?

While I'm here, a sort of related question: if I wanted to just "release" bits and pieces of a game for feedback purposes and not a whole demo, where should I ask/post? Early Development? I want help building my game and so I'd like to be able to get quick feedback on it (but I doubt I'll be ready for a decent demo any time soon).

I don't think I've even gotten 15 minutes into my game yet, let alone far enough for actual gameplay (sans one tiny battle), so maybe I'm jumping the gun a bit, but I like to get things planned and secured quickly.

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