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Hello everyone, I apologize if something like this has been covered previously. I tried looking through the forums but didn't even really know what kind of specific topic I should be searching for that would help me with my issue. Hopefully I can explain this in a way that makes sense.
As the title implies, I want to incorporate a card collecting sidequest into my game. Creating the cards and setting it so enemies randomly drop their cards is easy enough, but it's the reward aspect I'm having trouble with. I want to have npc's that only give a reward once they have been shown the entire set of cards for X area or Y dungeon but I can't figure out how to do that without a ton of switches and event pages.
The only way I've thought of so far to accomplish this is to make it so you're forced to show the npc the cards in a specific order, example once the npc is shown the Goblin card I turn on a switch and then they start asking for the Slime card. Is there an easy way to make it so players can show them the cards in any order?
Also this isn't really important other than a matter of personal preference, but if I have the cards randomly dropped by enemies is there a way I can make it so the player can only carry 1 of each card? It really doesn't effect anything gameplay-wise because the npc won't be TAKING the cards, but it just makes things tidier to look at in the menu if there is only 1 of each.
Thanks for reading! I hope I explained everything properly but if you have any questions please ask!
As the title implies, I want to incorporate a card collecting sidequest into my game. Creating the cards and setting it so enemies randomly drop their cards is easy enough, but it's the reward aspect I'm having trouble with. I want to have npc's that only give a reward once they have been shown the entire set of cards for X area or Y dungeon but I can't figure out how to do that without a ton of switches and event pages.
The only way I've thought of so far to accomplish this is to make it so you're forced to show the npc the cards in a specific order, example once the npc is shown the Goblin card I turn on a switch and then they start asking for the Slime card. Is there an easy way to make it so players can show them the cards in any order?
Also this isn't really important other than a matter of personal preference, but if I have the cards randomly dropped by enemies is there a way I can make it so the player can only carry 1 of each card? It really doesn't effect anything gameplay-wise because the npc won't be TAKING the cards, but it just makes things tidier to look at in the menu if there is only 1 of each.
Thanks for reading! I hope I explained everything properly but if you have any questions please ask!


