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I'm considering using a card based game mechanic for combat and I have a Sci-Fi setting based around Ships and their crew.  If you like card based mechanics, do you like the combat interface to appear to be a card game (the interface looks like a table with miniatures and a card game playing on it.  e.g.: Card Hunter) or do you prefer the interface to be more in keeping with the genre and less focus on the face that it is a card game (e.g.. Shattered Worlds)?  Thanks.

Card Hunter:



Shattered Worlds

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