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I'm working on a project now that i plan on releasing in monthly installments (chapters) and I just realized that I'm not exactly sure how I'm going to carry the information from each installment into the next.
I figured I would have the player just answer questions at the beginning of each chapter to set the variables and switches, but there are 2 problems with this approach
1. The sheer amount of information I already need transferred after only (almost) one chapter would feel incredibly annoying to have to sort through and answer for... I can only imagine how it would feel at the end of, say, chapter 4 or 5
2. There are a few actions that I want to remain secret and seem inconsequential ... having it pop up as a question in the next chapter would pull the curtain back a bit
I'm a mediocre programmer on my best days, so I was really hoping someone could point me in the right direction... maybe someone has attempted something like this in the past and can offer some insight?
Thanks again!
I figured I would have the player just answer questions at the beginning of each chapter to set the variables and switches, but there are 2 problems with this approach
1. The sheer amount of information I already need transferred after only (almost) one chapter would feel incredibly annoying to have to sort through and answer for... I can only imagine how it would feel at the end of, say, chapter 4 or 5
2. There are a few actions that I want to remain secret and seem inconsequential ... having it pop up as a question in the next chapter would pull the curtain back a bit
I'm a mediocre programmer on my best days, so I was really hoping someone could point me in the right direction... maybe someone has attempted something like this in the past and can offer some insight?
Thanks again!