- Joined
- Dec 6, 2015
- Messages
- 42
- Reaction score
- 78
- First Language
- English
- Primarily Uses
Hey guys on the RPG Maker reddit it was suggested I make a blog, so I thought I'd use a thread here for that purpose (and to explain my game in one concise place).
[IMG]http://i.imgur.com/y0X28ZQ.jpg[/IMG]
DOWNLOAD:
*Link removed for time being since I just tried downloading it and I got an error. I'll try to get something up asap. But in the meantime I have a video of the tutorial below.*
Video of playthrough:
SYNOPSIS:
BACKSTORY:
My project (title still under consideration) is a lighthearted, cartoon sci-fi RPG about a jaded alien Bounty Hunter who gets mixed up in all manner of conspiracy theories and a quest for revenge. While tracking down a legendary Hunter with a bounty on her head, you come across some shady clients and ultimately crash your ship on the outskirts of a rather unpleasant city. As you explore the dark underbelly of this city, you'll find the means to repair your ship, encounter many allies and enemies along the way, and hopefully rediscover your passion for protecting innocents (rather than simply lining your pockets with cash).
GAMEPLAY:
The 4 main pillars of the game are exploration, combat, questing and collecting. The main explorable location is the city, which will serve as a hub with plenty of activities. Quests from NPCs, player housing and decorating, Bounties to accept, arcade mini-games, weapons to earn, shops, vending machines, burger joints, etc.
Combat is turn based and uses a custom battle system specifically made for this game. You can summon droids to fight by your side with unique passive abilities, wield a variety of weapons, activate a slot-machine Super Attack that calls in an airstrike from your starship, etc. Use a variety of skills and gadgets like Flamethrowers, Grappling Hooks, Fire Bombs, Stun Darts, Healing Probes, etc. You can even capture a target alive by carbonising them, Han-Solo style.
A big part of the progression system is expanding your Loadout with new combat Droids, weaponry, leveling up your Electro Dagger and acquiring new capsules for your AI companion. You can also equip Minions that you've captured/carbonised in Battle in order to make use of their passive abilities.
GENRE:
Cartoon RPG.
VIDEO:
https://www.youtube.com/watch?v=65jDidnC0L0
FEATURES*:
- Day / Night + Seasonal Cycles. See [screen 1-2]
- "From scratch" Unique Battle System with hand-drawn animations for each Ability / Weapon. See [screen 5,6,10,11,12]
- "From scratch" Menu System for managing your Mission Log, checking your Level / Status / Stat tracking, managing your Loadout. See [screen 3-4]
- A unique Store system (Vending machines and Aisles of items rather than menu-based stores). https://youtu.be/gEGbfXtMxrc?t=15 See [screen 9]
- Minion System. Carbonise enemies to add them to your collection and Level Up to learn their Passive Abilities.
- Holiday Events and Quests that reward you with festive weapons.
- Mini-Games at the city's Arcade. Buy home versions of some mini-games at the local Convenience Store.
- Tons of Weapons, Droids and Capsules to buy and acquire through quests and main mission.
- Player Housing (buy Houses, decorate them, rent them out).
*Some Features are complete, like the Battle/Minion System, while some are a work in Progress.
I've not included any Features on this list that aren't at least under development already, but plenty more
Features are planned.
EXAMPLE ELEMENTS:
[IMG]http://i.imgur.com/xaq7iDp.gif[/IMG]
[IMG]http://i.imgur.com/ESLjkuR.gif[/IMG]
[IMG]http://i.imgur.com/wGJptdr.gif[/IMG]
SCREENSHOTS (I've removed some screens so the post doesn't get too big)
Screen 2 - Winter is Coming
[IMG]http://i.imgur.com/jTl37wa.jpg[/IMG]
Screen 3 - Loadout (Menu)
[IMG]http://i.imgur.com/aY58wut.jpg[/IMG]
Screen 4 - Status Screen (Menu)
[IMG]http://i.imgur.com/r8WQTYQ.jpg[/IMG]
Screen 5 - Battle System
[IMG]http://i.imgur.com/gLCHojG.jpg[/IMG]
Screen 6 - Battle System (Item Menu)
[IMG]http://i.imgur.com/UZ1mWtQ.jpg[/IMG]
Screen 7 - Reptilian Facility
[IMG]http://i.imgur.com/nBAWwsN.jpg[/IMG]
Screen 8 - Cutscene
[IMG]http://i.imgur.com/1AyxTUL.jpg[/IMG]
Screen 9 - Shopping
[IMG]http://i.imgur.com/vfWx65B.jpg[/IMG]
Screen 11 - Battle System (Super Attack Slot Machine Screen)
[IMG]http://i.imgur.com/LmC6A5G.jpg[/IMG]
Screen 12 - Battle System (Positive and Negative Status Effects)
[IMG]http://i.imgur.com/LZhCJ2F.jpg[/IMG]
Screen 13 - Vending Machines
[IMG]http://i.imgur.com/GEv9lLK.png[/IMG]
Screen 14 - Opening Shot
[IMG]http://i.imgur.com/UmlxZHN.jpg[/IMG]
Screen 16 - Security Droid boss mechanic. Scans your previous attack and counters it.
[IMG]http://i.imgur.com/3nWH6UE.jpg[/IMG]
Screen 17 - Introduction of a rather suspicious character.
[IMG]http://i.imgur.com/e3WEpuc.jpg[/IMG]
Screen 18 - Your personal star ship (crew missing at the moment).
[IMG]http://i.imgur.com/80dMLcp.jpg[/IMG]
Screen 19 - Every city needs a seedy underbelly.
[IMG]http://i.imgur.com/fmMoKpD.jpg[/IMG]
Screen 20 - Minigames vs NPCs. Oops... went over 21. Bust.
[IMG]http://i.imgur.com/BOUk3KH.jpg[/IMG]
Screen 21 - More interior areas (bar).
[IMG]http://i.imgur.com/MAXKmCB.jpg[/IMG]
Screen 22 - Various vendors have goods to sell to you.
[IMG]http://i.imgur.com/RQIS5g2.jpg[/IMG]
Screen 23 - Property ownership. Invest in cool stuff, transform your place, rent out, earn cash. BASIC HOUSE.
[IMG]http://i.imgur.com/kDpuMWO.jpg[/IMG]
Screen 24 - TRANSFORMED HOUSE. Alter the colour scheme, upgrade your TV, painting decorations, beds, statues, floor mats etc.
The more value invested into your property, the more you'll earn from rent (or from selling) if you choose to rent it out/sell.
[IMG]http://i.imgur.com/C51ftV2.jpg[/IMG]
Thanks for reading and if you have any critique or ideas for improvement (or any features you think would be cool), let me know. And feel free to let me know what you're working on too.
[IMG]http://i.imgur.com/y0X28ZQ.jpg[/IMG]
DOWNLOAD:
*Link removed for time being since I just tried downloading it and I got an error. I'll try to get something up asap. But in the meantime I have a video of the tutorial below.*
Video of playthrough:
SYNOPSIS:
BACKSTORY:
My project (title still under consideration) is a lighthearted, cartoon sci-fi RPG about a jaded alien Bounty Hunter who gets mixed up in all manner of conspiracy theories and a quest for revenge. While tracking down a legendary Hunter with a bounty on her head, you come across some shady clients and ultimately crash your ship on the outskirts of a rather unpleasant city. As you explore the dark underbelly of this city, you'll find the means to repair your ship, encounter many allies and enemies along the way, and hopefully rediscover your passion for protecting innocents (rather than simply lining your pockets with cash).
GAMEPLAY:
The 4 main pillars of the game are exploration, combat, questing and collecting. The main explorable location is the city, which will serve as a hub with plenty of activities. Quests from NPCs, player housing and decorating, Bounties to accept, arcade mini-games, weapons to earn, shops, vending machines, burger joints, etc.
Combat is turn based and uses a custom battle system specifically made for this game. You can summon droids to fight by your side with unique passive abilities, wield a variety of weapons, activate a slot-machine Super Attack that calls in an airstrike from your starship, etc. Use a variety of skills and gadgets like Flamethrowers, Grappling Hooks, Fire Bombs, Stun Darts, Healing Probes, etc. You can even capture a target alive by carbonising them, Han-Solo style.
A big part of the progression system is expanding your Loadout with new combat Droids, weaponry, leveling up your Electro Dagger and acquiring new capsules for your AI companion. You can also equip Minions that you've captured/carbonised in Battle in order to make use of their passive abilities.
GENRE:
Cartoon RPG.
VIDEO:
https://www.youtube.com/watch?v=65jDidnC0L0
FEATURES*:
- Day / Night + Seasonal Cycles. See [screen 1-2]
- "From scratch" Unique Battle System with hand-drawn animations for each Ability / Weapon. See [screen 5,6,10,11,12]
- "From scratch" Menu System for managing your Mission Log, checking your Level / Status / Stat tracking, managing your Loadout. See [screen 3-4]
- A unique Store system (Vending machines and Aisles of items rather than menu-based stores). https://youtu.be/gEGbfXtMxrc?t=15 See [screen 9]
- Minion System. Carbonise enemies to add them to your collection and Level Up to learn their Passive Abilities.
- Holiday Events and Quests that reward you with festive weapons.
- Mini-Games at the city's Arcade. Buy home versions of some mini-games at the local Convenience Store.
- Tons of Weapons, Droids and Capsules to buy and acquire through quests and main mission.
- Player Housing (buy Houses, decorate them, rent them out).
*Some Features are complete, like the Battle/Minion System, while some are a work in Progress.
I've not included any Features on this list that aren't at least under development already, but plenty more
Features are planned.
EXAMPLE ELEMENTS:
[IMG]http://i.imgur.com/xaq7iDp.gif[/IMG]
[IMG]http://i.imgur.com/ESLjkuR.gif[/IMG]
[IMG]http://i.imgur.com/wGJptdr.gif[/IMG]
SCREENSHOTS (I've removed some screens so the post doesn't get too big)
Screen 2 - Winter is Coming
[IMG]http://i.imgur.com/jTl37wa.jpg[/IMG]
Screen 3 - Loadout (Menu)
[IMG]http://i.imgur.com/aY58wut.jpg[/IMG]
Screen 4 - Status Screen (Menu)
[IMG]http://i.imgur.com/r8WQTYQ.jpg[/IMG]
Screen 5 - Battle System
[IMG]http://i.imgur.com/gLCHojG.jpg[/IMG]
Screen 6 - Battle System (Item Menu)
[IMG]http://i.imgur.com/UZ1mWtQ.jpg[/IMG]
Screen 7 - Reptilian Facility
[IMG]http://i.imgur.com/nBAWwsN.jpg[/IMG]
Screen 8 - Cutscene
[IMG]http://i.imgur.com/1AyxTUL.jpg[/IMG]
Screen 9 - Shopping
[IMG]http://i.imgur.com/vfWx65B.jpg[/IMG]
Screen 11 - Battle System (Super Attack Slot Machine Screen)
[IMG]http://i.imgur.com/LmC6A5G.jpg[/IMG]
Screen 12 - Battle System (Positive and Negative Status Effects)
[IMG]http://i.imgur.com/LZhCJ2F.jpg[/IMG]
Screen 13 - Vending Machines
[IMG]http://i.imgur.com/GEv9lLK.png[/IMG]
Screen 14 - Opening Shot
[IMG]http://i.imgur.com/UmlxZHN.jpg[/IMG]
Screen 16 - Security Droid boss mechanic. Scans your previous attack and counters it.
[IMG]http://i.imgur.com/3nWH6UE.jpg[/IMG]
Screen 17 - Introduction of a rather suspicious character.
[IMG]http://i.imgur.com/e3WEpuc.jpg[/IMG]
Screen 18 - Your personal star ship (crew missing at the moment).
[IMG]http://i.imgur.com/80dMLcp.jpg[/IMG]
Screen 19 - Every city needs a seedy underbelly.
[IMG]http://i.imgur.com/fmMoKpD.jpg[/IMG]
Screen 20 - Minigames vs NPCs. Oops... went over 21. Bust.
[IMG]http://i.imgur.com/BOUk3KH.jpg[/IMG]
Screen 21 - More interior areas (bar).
[IMG]http://i.imgur.com/MAXKmCB.jpg[/IMG]
Screen 22 - Various vendors have goods to sell to you.
[IMG]http://i.imgur.com/RQIS5g2.jpg[/IMG]
Screen 23 - Property ownership. Invest in cool stuff, transform your place, rent out, earn cash. BASIC HOUSE.
[IMG]http://i.imgur.com/kDpuMWO.jpg[/IMG]
Screen 24 - TRANSFORMED HOUSE. Alter the colour scheme, upgrade your TV, painting decorations, beds, statues, floor mats etc.
The more value invested into your property, the more you'll earn from rent (or from selling) if you choose to rent it out/sell.
[IMG]http://i.imgur.com/C51ftV2.jpg[/IMG]
Thanks for reading and if you have any critique or ideas for improvement (or any features you think would be cool), let me know. And feel free to let me know what you're working on too.
Last edited by a moderator: