sawworm

Sir Waste Time A Lot
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Summary.png


Castle Greyrot is a party-based rogue-like RPG with adventure and boss rush elements combined together.

The Castle itself is full of mysteries, deadly traps, treasures and enemies. It is rumored that Castle Greyrot is a living being that changes its location every 10 years and corrupts its surroundings wherever it goes. It welcomes every guest adventurer and feeds on their souls.

As an experienced Commander, you are summoned to engage in a raid on Castle Greyrot.
With mercenaries on your side, you're about to venture to the Castle and destroy the unknown evil force within.

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• Original Graphics and Music:
Character art to music, everything in the game is custom made.
• Class-based 3 Man Party:
16 Classes to pick. Starting with Cleric, Thief, Warrior and Wizard.
• Unlockable Classes:
With leveling your previous classes you'll unlock new ones that have a huge variety.
• Secrets:
Each class comes with their unique skill sets and can help you with perks that uncover the secret of Castle Greyrot.
• Random Encounters:
Alternative paths, events and bosses are part of Castle. Let's pray that we are not safe from traps!
• Progression:
Each time your party successfully returns from their boss-killing quests, you'll have a chance to boost your party's stats.
• Non-linear Levelling:
Grinding for experience? That's too old-school. Class goals are the new leveling system.
• Bosses:
Castle Greyrot is all about boss battles, each stage has 2 to 3 boss battles. Can you overcome the challenges?

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The project started in October 2020 and I've no idea when it'll be completed.
Currently, Castle Greyrot's private demo has only 2 stages and fully implemented the basics of the game.
Controller support, keyboard support and mouse support are there as well.
Planning to make 30+ hours of playtime. The current content is about 1 hour long... Yeah, that's a lot of work to do!

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Trihan

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Looks cool! I'm a sucker for a roguelike. The graphical style is neat too.
 

sawworm

Sir Waste Time A Lot
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Looks cool! I'm a sucker for a roguelike. The graphical style is neat too.
Thank you very much! There is a bit of Metroidvania aspect as well with how classes can do certain things.

Working hard for the graphical style!~
 

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my girlfriend calls all my little chibi art cute lol... funny considering that wasn't the original art style of the game.
100 problems in RMMZ 100 more problems take one down pass it around 101 Problems in RMMZ
Made some progress on my game, mostly mapping. Learned quite a bit in the process!.

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16 Hr Video Course on MZ? Huge DLC Pack from MZ's RTP Artist | RPG Maker News #110

I spent the past couple of days transferring my RM2K3 project over to RMMV. I upscaled everything 3x and it looks so cute I can't T_T

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