- Dec 20, 2013
- Reaction score
- First Language
- Primarily Uses
That does sound pretty cool, actually.
I don't think a Castlevania game that breaks the second you do something out of order would work out all that well.
Would that really be 'castlevania' anymore though? If it's not metrovania genred then for me anyway, I'd be hard pressed to really look at it as a Castlevania game. Exploring and re-exploring and filling in the map completely and finding the little secrets and upgrades that allow you to explore more. None of that really applies to open-world (at least not the open-world games I know of?)
I think that would be a nice idea, though with Dracula's castle always there as a massive dungeon in itself you would basically need the funds to create two open worlds. The castle itself is a Chaotic being, alive, and always adapting. So it would change on each visit.
For Konami is going mobile (they think there is more potential for money there). Although the mobile market tends to be very volatile compared to other game markets (fads).Why Castlevania has to go down like this? I remember playing them on SNES then on GBA, it was such an epic licence. Circle of the Moon remains one of my favorites.