Thanks for pointing out the typos, it's amazing that I can play test literally any section of this game and still find them. Regarding the mansion, I'll look into using mapshots so the player can see the floor below, that's actually an idea I hadn't thought of. If you didn't notice, the mansion is of course a nearly identical replica of the mansion from Resident Evil, and yes you will be coming back later several times to put those items to use. The fireplace thing is a running gag throughout the game. And despite that, it didn't occur to me to actually put fire in them... The ideas I have are still very non-specific, I don't even have a full outline of a plot yet. So I think I'll just focus on polishing up this game as much as possible first.