I like how the tileset is looking but I'm not as big of a fan of the tall grass tile (2nd in from the left). It might be nice to use for parallax where you can splice some additional items together, but as a stand alone object it feels lack luster compared to the trees, your 1st tall grass tile (1st one from the left). and the rocks nearby.
Could just be personal preference though?
After working out some initial confusion, I managed to get Yanfly's Improved Battlebacks successfully working on a test battle, changing the battleback and getting it to scroll during combat. This means that I can have graphically dynamic battles on moving platforms, like the roof of a train or the deck of a ship/airship...
MV's plugin command setup is the current bane of RETRO's existence. To a degree, so is MZ's. Especially when trying to make MV's plugin command interface play nice with MZ plugin commands with complex arguments.