Celianna's Tileset

nur10000

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love those tiles but how do i add them into the game?
 

Hardened

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These are phenomenal.  I'm brand new, and it's stuff like this that has ruined all of my other pursuits for the next month. :)

Sorry if this is an annoying question, but, well, the amount of data and discussions on this program is staggering and I can't find it yet, so...

I know how to import and add tilesets, but is there a way to make custom sets auto-stretch (or manually) so that I may use these gorgeous tiles to create, say, a large marble buiding as opposed to a repeating set of four-tile bordered walls? I didn't assume so, but, then again, if there wasn't I figure tilemakers would likely provide nine-tile blocks of custom designs so you could, say, extend a wall without always having one edge show up.

Does this question make sense?

Thanks again for providing this content, it's really exciting!
 

Sharm

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A is where autotiles go, if that's what you mean.  When you import them they look a little different but then you draw with them and they automatically reconfigure themselves to the shape you're creating.  Test it out and look at a few mapping tutorials if you're still confused.
 

Hardened

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Ah, I see! Thank you very much, these are awesome.
 

ellcar

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hello these tiles look really good would like to add them but how do u download them i have ace on steam plz help
 

Nefertari83

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You download it on your computer and then import it in your project with the material manager. This is in the steam version possible as well as in the enterbrain version. There is no difference in that case.

You put it in your tileset and don't forget to set it to VX-Compatible, because these tilesets were made for VX. In your map you set it to your new tileset and have fun. :)
 
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Hardened

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From one newbie to another, allow me to break it down even more:

1. Save the images on your computer (making specific files for tilesets, sprites, etc. helps.) I recommend naming them something distinctive (like CeliannaA1) because the name that's imported is the name you're stuck with. The files need to be saved in .png format if I'm not mistaken; by default, they will be, but occasionally links will only offer .jpg or something. (Correct me if I'm wrong and I'll edit this out.)

2. Go to Resource Manager. Open Graphics/Tilesets. Import the new files.

3. Go to Database, click on Tilesets. You can create or copy a new one, or modify an old one (bear in mind changing a tileset will alter all maps using it, often nonsensically.) IMPORTANT: What I didn't understand is that the Graphic designations (A1, A2, C, etc.) have innate properties that will affect your ability to use the tiles, so make sure you put the new tiles (i.e., CeliannaA1.png) in their appropriate spot (i.e., A1 (Animation).)

4. Make incredible looking scenery with the amazing art put out by this community and others.
 

Yynwarf

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These tiles are awesome!!!!!!! But TileA3 and TileD aren't opening :/

A3 we can still download without opening in a diferent tab though. :x
 

Hardened

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These tiles are awesome!!!!!!! But TileA3 and TileD aren't opening :/

A3 we can still download without opening in a diferent tab though. :x
I was unable to download them in .png format, so I got GIMP and converted them to .png. Simple enough. :)
 

Yynwarf

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Thank you guys, I'll take a look! ^^

(Sorry, newbie here)

~~~~~~~~~~~~~edit

Hey, I don't use steam's version and I have no idea how to use GIMP. (I downloaded and tried, but it doesn't work. The tile still has that white background :/)
 
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baininja

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Nice.I was really tired of the RTP tilesets.

Just Imported yours,and they look so amazing
 

VoxPopuli

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Wonderful material! I was also quite impressed with the artistry involved in the Steampunk tilesets I saw elsewhere, done in collaboration with Lunarea.  The wealth of talent, both technical and artistic, on this site is quite inspiring and will assist me in my efforts in progressing with game development and RPG Maker!

Thanks!
 

Mouser

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These are great and have made a huge difference in my project (her commercial fees are very reasonable as well).

Any chance that tileset E will ever be finished? So much good stuff you've created that could go in there...
 

Celianna

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At the end of the week I'll upload my tileset in .rar form since so many people have issues getting the images directly from the opening post.


@Mouser: I'm busy with other things, so no.
 
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amerk

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Mouser, there's plenty of tutorials on how to parallax, or to take parallax images and form them into tilesets, so you could format your own TileE with those tutorials yourself. In fact, gamers694 has such a tutorial on this site:

http://forums.rpgmakerweb.com/index.php?/topic/3036-converting-parallax-tiles-into-tileset-d/

While parallaxing is considered the better method, if you desperately need a finish to Celianna's tileset (TileE), then you could just use her parallax tiles to format them yourself, as long as you don't share them with anybody else.
 

Mouser

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Mouser, there's plenty of tutorials on how to parallax, or to take parallax images and form them into tilesets, so you could format your own TileE with those tutorials yourself. In fact, gamers694 has such a tutorial on this site:

http://forums.rpgmakerweb.com/index.php?/topic/3036-converting-parallax-tiles-into-tileset-d/

While parallaxing is considered the better method, if you desperately need a finish to Celianna's tileset (TileE), then you could just use her parallax tiles to format them yourself, as long as you don't share them with anybody else.
My project is commercial, so I'd have to license her parallax tiles in order to do that.

Thanks for the link to that tutorial though, that is helpful :)
 

m24970985

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I'll certainly be using these!! Thanks!!
 

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