Hi to all, this is my first script for RPG Maker MV. I don't talk very well english, but i try. Apologize for this cellicom Rarity Item Color System RPG Maker MV Plugin cellicomIntroduction It allows you to enter a level of rarity (from 0 to 5) and color name. I start it to a personal use to create the rarity level like Diablo. Features - Customizable color for all 5 rarity level - Compatible with "YEP_X_ItemUpgradeSlots.js" of Yanfly (activable by params) If you use "YEP_X_ItemUpgradeSlots.js", after insert item into slot, keeps item color in list. (see screenshots) - You can change rarity of your weapon using the Eval notetag of Yanfly Item Upgrade Slots (see screenshots) - Added escape code to Message \CR[x] where x is rarity How to Use insert <rarity: x> in notetag of your items or weapons (case-sensitive) x = Level of rarity Examples of rarity grade 0 = Common 1 = Uncommon 2 = Rare 3 = Legendary 4 = Sets 5 = Special For default i choose a Diablo2-like colours, but you can change all colors from the params of plugin. cellicom.setRarity(value,item); to set a new rarity level of your weapon (lower is ignored) In message, you can use \CR[x] escape code to color some text Example: \CRRare Item How to Install - Copy the script file into your project's /js/plugins/ folder. - DO NOT RENAME THE FILE (Original name: cellicom_RarityItemColor.js) - Activate it using the 'Plugin Manager' - Read the 'HELP' documentation (also found in plugin manager) to view all params. Screenshot Spoiler Plugin Get it here Credit and Thanks - cellicom Terms Free to use in any RPG Maker MV project including commercial. Credit is are appreciated but not required.