theoryoferin

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Alas, still nothing. I tried it within the enemy and as a parallel event to no change with either.

Thank you so much for offering your suggestions and trying to help out! I really appreciate it! :)
 

ShadowDragon

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maybe @casper667 might a way to add it to the encyclopedia.
as I'm out of options currently.

if he doesn't know, maybe you could request it in a new thread.
anyway, good luck on your project for now.
 

Spacer789

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The plugin isn't causing me any errors, but it won't show up for some reason...
 

ShadowDragon

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@Spacer789 did you set up the parameters? plugin commands?
did you start from a new game or saved game?

as playing from a saved game almost never work.
 

casper667

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@Spacer789 Make sure the command symbol parameter is unique and not blank, and the JS Command parameter should be:
Code:
SceneManager.push(CGMV_Scene_Encyclopedia);
 

Spacer789

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@Spacer789 Make sure the command symbol parameter is unique and not blank, and the JS Command parameter should be:
Code:
SceneManager.push(CGMV_Scene_Encyclopedia);
I tried both the code and the command in the script help, it's not working.
1655940490232.png
 

ShadowDragon

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@Spacer789 try the following:

Command Name: "Encyclopedia"
Command Symbol: encyclopedia
JS Command: SceneManager.push(CGMV_Scene_Encyclopedia);
Enable Switch: 0
Show Switch 0

and it should work as name is mostly a "string" symbol is different.
 

Spacer789

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@Spacer789 try the following:

Command Name: "Encyclopedia"
Command Symbol: encyclopedia
JS Command: SceneManager.push(CGMV_Scene_Encyclopedia);
Enable Switch: 0
Show Switch 0

and it should work as name is mostly a "string" symbol is different.
I'd just make the symbol lower case?
 

ShadowDragon

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symbole lower case, name in quotes "Name here"
as that worked like that in YEP MainMenuManager.

as name are mosly strings, it need questes.
symbol could be with capilisation, but safer in lowercase letters only
and be unique from other commands, so they dont conflict.
 

Spacer789

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symbole lower case, name in quotes "Name here"
as that worked like that in YEP MainMenuManager.

as name are mosly strings, it need questes.
symbol could be with capilisation, but safer in lowercase letters only
and be unique from other commands, so they dont conflict.
alright sounds good
 

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