CGMV Extra Stats

casper667

Veteran
Veteran
Joined
Mar 15, 2012
Messages
63
Reaction score
89
First Language
English
Primarily Uses
RMMV
CGMV Extra Stats
By: Casper Gaming (Casper667)
Last Update: N/A
Latest Version: 1.0


Introduction
This plugin allows you to track more stats than the base editor allows and store these stats in variables. Currently it tracks gold looted from battle, damage taken/dealt, items purchased/sold, and gold spent/earned at shops.

Features
  • Track gold looted from battle
  • Track gold earned from selling to shops / gold spent at shops
  • Track damage taken / dealt in battle
  • Track items sold and bought at shops

Screenshots

How to Use
Import into plugin manager and enable the plugin. Some customization options available.

Plugin
Plugin (along with all my other plugins) can be found here: https://www.caspergaming.com/plugins/cgmv/extrastats/
Requires CGMV Core, which can be found here: https://www.caspergaming.com/plugins/cgmv/core/

Credit & Terms
http://caspergaming.com/terms-of-use/
 
Last edited:

Eliaquim

Hakuen Studio
Veteran
Joined
May 22, 2018
Messages
1,418
Reaction score
669
First Language
Portuguese - Br
Primarily Uses
RMMV
Thats is just whats i was looking for!!
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

What is your favourite rpg maker plugin?
Hopefully this gets fixed before release..
Where's this sudden heatwave come from? It's not even sunny, it's just hot. Hate it!
I'm slightly disappointed that the MZ codebase still uses core.js, managers.js, objects.js, scenes.js, sprites.js and windows.js instead of core/Bitmap.js, core/Graphics.js, managers/AudioManager.js, managers/DataManager.js, etc...
just a few more hours until the toughest, most pressure 72 hours of my life, wish me luck guys

Forum statistics

Threads
100,564
Messages
977,258
Members
132,146
Latest member
rate61
Top