casper667

Casper Gaming
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RMMZ
CGMV Extra Stats
By: Casper Gaming (Casper667)
Last Update: N/A
Latest Version: 1.0
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This plugin allows you to track more stats than the base editor allows and store these stats in variables. Currently it tracks gold looted from battle, damage taken/dealt, items purchased/sold, and gold spent/earned at shops.
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  • Track gold looted from battle
  • Track gold earned from selling to shops / gold spent at shops
  • Track damage taken / dealt in battle
  • Track items sold and bought at shops
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Import into plugin manager and enable the plugin. Some customization options available.
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Plugin (along with all my other plugins) can be found here: https://www.caspergaming.com/plugins/cgmv/extrastats/
Requires CGMV Core, which can be found here: https://www.caspergaming.com/plugins/cgmv/core/
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http://caspergaming.com/terms-of-use/
 
Last edited:

Eliaquim

Hakuen Studio
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Thats is just whats i was looking for!!
 

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On the "things im remaking" department even i kept getting confused by my status grenades similarity so i decided to redo both of them, now the icons and being thrown animations are very distinctive from each other :kaopride:
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I genuinely like the default MZ actor sprites, and the character creator. I think I will draw new headshots for them, but part of me doesn't want to replace the default sprites. But should I? I want to eventually release my game.
Someday, I hope they make a game where 95% of the animation budget went to turning valves and opening door animations, leaving every other animation looking like a CDI zelda cutscene.
programming at 12 years old: "I love how it works!"
programming at 18: "I love that it works."
programming at 25: "I love why it works."
programming at 30: "I love when it works."
programming at 50: "How did this work?"

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