CGMZ Game Over

casper667

Casper Gaming
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CGMZ Game Over
By: Casper Gaming
Last Update: 11/30/2020
Latest Version: 1.0.1

Provides the option to change the Game Over scene image/music based on a variable, and also allows you to add a command window to the Game Over scene which the player can use to quickly get back into the game.

  • Change the game over image with a variable
  • Change the game over music with a variable
  • Add a command window to load a save from the game over screen

Game Over scene with added command window

Changed game over scene within the same game

Import into plugin manager and enable the plugin. Some customization options available. Further instructions in plugin.

Plugin (along with all my other plugins) can be found here: https://www.caspergaming.com/plugins/cgmz/gameover/
Requires CGMZ Core plugin: https://www.caspergaming.com/plugins/cgmz/core/

https://www.caspergaming.com/terms-of-use/

Version 1.0:
- Initial Release

Version 1.0.1:
- Fixed bug with map bgm/bgs not autoplaying if using me sound type
 
Last edited:

Skwis

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Hi I'd like to let you know of a bug I found with this plugin.
When you get the game over screen and the command window pops up, selecting continue>autosave will bring you back to your last autosave point but it won't autoplay the bgm of the map.
In your demo there's a 5 second delay before the bgm begins autoplaying, however in my game it never begins playing at all.

I've temporarily fixed this by turning off the command window parameter in the plugin settings. So now game over screens will take me back to the title screen, and selecting continue from the default title menu's command window will bring me back to the last autosave point with the bgm autoplaying.

Hope this bug in the command window will get fixed. Otherwise I love this plugin so much and appreciate all that you do for the community :)
 

casper667

Casper Gaming
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@Skwis thanks for pointing this out, it seems to have something to do with ME sounds not being stopped so the bgm was unable to start. Should be fixed in latest update.

Version 1.0.1:
- Fixed bug with map bgm/bgs not autoplaying if using me sound type
 

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