CG-Tespy

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CGT Nametag Background MV
By CG-Tespy
Introduction
This plugin allows you to have Yanfly Message nametags be drawn with specific pictures of your choice, rather than a window.png. I created this due to a request by Cursed Atelier (the devs of VoidBound), and I figure now's a good time to release this to the public ^_^

Features
Changing the background graphic's...
  • Width
  • Height
  • Opacity
  • X Offset
  • Y Offset

There are also Plugin Commands to modify the above, as well as which picture the background graphic is drawn from! The documentation is also available in English and Spanish!

Screenshots

See here

How to Use
See the User Guide included in the download linked to later in this post.

Plugin/Script
Source
Download

Requirements/Dependencies

RMMV Versions Tested With
  • Non-beta 1.6.2
  • 1.5.1

Terms of use:
Free for commercial and non-commercial use. Please make sure to credit me and any of the contributing coders mentioned in the plugin's Help section.

Credits:
  • Programming
    • CG-Tespy
  • External MV APIs
    • Fenix Tools Contributors
    • YEP MessageCore Devs
  • Concept
    • Cursed Atelier
  • Spanish Translators and/or Editors
    • Gagz9k
    • CG-Tespy
 
Last edited:

Heartless_Angel

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Underrated and awesome plugin <3
Hope it works for mz, else it needs to be ported for sure.
Really awesome to customize your text systems further with style.
 

CG-Tespy

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Glad you like it! ^^ At the time of this writing, I've no plans to port this to MZ, but if anyone else wants to do it, be my guest; just make sure to give credit. And feel free to PM me if you want help understanding the algorithms; since this was originally made in TypeScript targeting ES5, the JS source can be a bit hard to reverse-engineer ^^;
 

CG-Tespy

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I've updated the latest release on Github. Now, the plugin's documentation has been translated to Spanish ^^
 

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At this point, "unique and diverse cast of characters" might as well be slang for Every Character is a Human-Sue.
I found an absolutely brilliant lifehack on the internet today.

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It does sometimes get a little embarrassing that I often come here to ask for help with something and seldom have anything to actually show for it. If there is one thing though I can commend myself for, it's for sticking with an idea I've been tinkering with for this long now and gradually making headways. Even though I've been reserved about my progress, I can say I'm farther now than where I initially started.
I'm gonna put my project on pause for a tiny bit so I can explore the engine outside of it... Winging it can only get you so far LMFAO

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