Chain Game II - Brainstorming

Discussion in 'Community Announcements and Events' started by Deckiller, May 20, 2013.

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  1. Espon

    Espon Lazy Creator Veteran

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    I would prefer a thread instead of a blog.  The blog got buried so it was hard to find, and the announcement was almost never bumped since no one posted on it.
     
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  2. astigz23

    astigz23 Novice Mapper Veteran

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    Yay, I want to be part of this too! Although, I'm only available during Saturday and Monday, I still want to join
     
  3. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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    I agree, it started out as popular, but it died down very quick. Blog won't be necessary if we have a thread for it. Funny that the first chain game, you could say, had both, just that we never used the thread.
     
  4. Deckiller

    Deckiller Phoenix Veteran

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    Alrighty, then: we'll use a fresh forum thread this time around. I'll post it once Chapter 1 is done. Any more ideas for Yanfly scripts or other things?
     
    Last edited by a moderator: Jun 5, 2013
  5. Cartridge

    Cartridge It's all about the guns, man Veteran

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    About scripts... I think we should keep the project as 'clean' as possible. Let's show everyone the power of an rtp-only game, without too much fancy-feature scripts lurking around the corners.
     
  6. valkill101

    valkill101 Alien Mastermind Veteran

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    That's what we did with the first chain game, with much success. I'd say just stick with Yanfly, no reason to bog it down with too many scripts.
     
  7. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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    Two questions:

    1. In the first chain game, people didn't use new party members when they came along, can we use yanfly's party system so we can have a party of 5 members in battle so we can avoid this?

    2. To also avoid on having all the chain games sounding the same, can we cut a break and use non - rtp music as long as we credit

    besides that, I'm good with everything.
     
  8. Deckiller

    Deckiller Phoenix Veteran

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    I don't have a problem with a 5-person battle system. As far as using non-RTP music, we could use music from Newgrounds that is licensed for noncommercial use. Credit has to be given of course.

    As far as scripts go, I agree that we shouldn't go overboard with them. I was just thinking the basic Yanfly engines.
     
  9. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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    Sounds good, just didn't want the whole chain game idea to be TOO repetitive, this should go more smoothly than the first.
     
  10. Cartridge

    Cartridge It's all about the guns, man Veteran

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    I'm okay with the basic yanfly engines, but we need to specify only one gameplay window x and y :p (yanfly engine is the one with the resizeable to 640*480 window right?)
     
    Last edited by a moderator: Jun 6, 2013
  11. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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    Well it only takes two lines of code to change the window size, but yes yanfly core is the one with the 640*480 window, but you can simply edit it.

    And yes, it's best if we went to default size, mostly for newbies wondering why there 17x13 map doesn't take up the whole screen. But also because it's easier to work with for advance users as well.
     
  12. Cartridge

    Cartridge It's all about the guns, man Veteran

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    Ye I meand that we should stick to one width and height and not making every person alter it every time D:
     
  13. Deckiller

    Deckiller Phoenix Veteran

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    We should definitely stick to one height.

    I'll try to pick only scripts that require minimal tweaking or those that can be completely ignored. I'm thinking that Steal may not be viable since it does require some note work and everyone would have to keep up with it in their chapters.

    Of course, we could add things after the chain is complete.

    I'm doing all the CH1 maps first in case any other ideas come up for the battle system/story.
     
    Last edited by a moderator: Jun 6, 2013
  14. Deckiller

    Deckiller Phoenix Veteran

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  15. Lustermx

    Lustermx Veteran Veteran

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    I love it.

    The mapping is really good - I especially like what you've done to the temple and the ceilings. I think the dungeon gives a nice simplistic vibe with what seems to be a good mixture of puzzles and stunning scenery. I also get the impression that it's going to be similar to Zelda gameplay wise with the arrangements of treasure chests, rooms and the overall layout. I personally think this would be a good formula to follow - Temple/dungeon, main hub, quests etc...

     Given that there will be many dungeons to kick off the game, each made by different people, this would be an excellent way to see different mapping styles, ideas etc... that exist in the community! It all gets me excited~

    I guess keeping track of the actual development of the chain game rather than simply playing the final product will be just as, if not more fun!

    Can't wait to get this thing going :D
     
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  16. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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    Wow, this will be a good first chapter from what I'm seeing so far. My mapping is so bad compared to this that I may only add side-quests when it's my turn.

    Btw, what graphic are you using for Richard or will that be kept a secret for now?
     
  17. Chrome

    Chrome Veteran Veteran

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    If I take part in this can I do something insane like killing of the main character? and having his mom take his place? Or maybe cut off the main characters arms so he wont be able to fight anymore? Can I just do whatever I want story wise? 
     
  18. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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    If we are going by the original rules, then no. Edit: with the killing part, however, just go with the flow with the story, you can do pretty much whatever, but don't personalize this as YOUR game.

    For reference, here are the original rules:

    I'm guessing that besides the time limit, these still apply.
     
    Last edited by a moderator: Jun 11, 2013
  19. Zetu

    Zetu Level 99 Stabomancer Veteran

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    If it wasn't against the rules, you would be quite hated... just don't.
     
  20. Espon

    Espon Lazy Creator Veteran

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    Or maybe the next chapter involves bringing the main character back to life!  First they need to win a doll from a minigame.... and they also need to climb a huge mountain!
     
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