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Simple question.
Is it possible to give a weapon an attribute that makes it SOMETIMES possible (as in there's a chance but it's not guaranteed) to hit with a normal attack multiple times?
I see two available "attack twice" type effects in the features window that don't quite accomplish what I want: "Attack Times+" in the Attack tab and "Action Times+" in the Other tab.
While Attack Times+ causes the normal attack to be used multiple times, it is a constant and not a percentage chance. On the other hand, Action Times+ DOES give a percentage chance value, but it applies to actual actions taken in battle and not times a normal attack is done.
Am I missing something? Or is this impossible?
Is it possible to give a weapon an attribute that makes it SOMETIMES possible (as in there's a chance but it's not guaranteed) to hit with a normal attack multiple times?
I see two available "attack twice" type effects in the features window that don't quite accomplish what I want: "Attack Times+" in the Attack tab and "Action Times+" in the Other tab.
While Attack Times+ causes the normal attack to be used multiple times, it is a constant and not a percentage chance. On the other hand, Action Times+ DOES give a percentage chance value, but it applies to actual actions taken in battle and not times a normal attack is done.
Am I missing something? Or is this impossible?
