geError: Maximum call stack size exceeded
at Game_Actor.currentClass (rpg_objects.js:3770)
at Game_Actor.refreshGraphicEquip (ChangeGraphic.js:279)
at Game_Actor.clearStates (ChangeGraphic.js:209)
at Game_Actor.Game_BattlerBase.initMembers (rpg_objects.js:2188)
at Game_Actor.Game_BattlerBase.initMembers (MOG_BattleHud.js:933)
at Game_Actor.Game_BattlerBase.initMembers (YEP_X_SkillCooldowns.js:689)
at Game_Actor.Game_Battler.initMembers (rpg_objects.js:2850)
at Game_Actor.initMembers (rpg_objects.js:3398)
at Game_Actor.initMembers (ChangeGraphic.js:153)
at Game_Actor.Game_BattlerBase.initialize (rpg_objects.js:2179)
at Game_Actor.Game_Battler.initialize (rpg_objects.js:2846)rpg_managers.js:1618 SceneManager.catchExceptionrpg_managers.js:1579 SceneManager.update