Joined
Jun 22, 2018
Messages
2
Reaction score
0
First Language
Español
Primarily Uses
RMMV
Hello, I'm using the Super Tools Engine of SRD to use it with the HUD Maker, but with the new update of RPG Maker MV 1.6.1
I cannot open the tool, because if I press F12 the Developer Tool opens instead. There is a way to change the key command? or some other way to open the Super Tools Engine, even the auto open doesn't work.

Please Help!
 

kenlock96

Warper
Member
Joined
Jan 28, 2018
Messages
1
Reaction score
1
First Language
English
Primarily Uses
RMMV
It is not a key bind related issue it seems...at least from what i can tell...on line 381 is where the key bind is set to 123 which is f12. I have tried changing this to key code to 121 which is f10 and no luck. It seem according to the plugin the game is not running in play test mode thus the window is locked and can not be accessed to prevent unwanted access to debug feature. This fact can also be proved by turning auto open window on in the parameters for the plugin which results in no window opening however when digging into the code it seems the problem is due to the changes made in 1.6.1... On the steam version you can use the beta option to go back to version 1.5.2 where the plugin does work. Interestingly enough the key bind change does work on 1.5.2.
 
Joined
Jun 22, 2018
Messages
2
Reaction score
0
First Language
Español
Primarily Uses
RMMV
It is not a key bind related issue it seems...at least from what i can tell...on line 381 is where the key bind is set to 123 which is f12. I have tried changing this to key code to 121 which is f10 and no luck. It seem according to the plugin the game is not running in play test mode thus the window is locked and can not be accessed to prevent unwanted access to debug feature. This fact can also be proved by turning auto open window on in the parameters for the plugin which results in no window opening however when digging into the code it seems the problem is due to the changes made in 1.6.1... On the steam version you can use the beta option to go back to version 1.5.2 where the plugin does work. Interestingly enough the key bind change does work on 1.5.2.

Thank you, that works i change the patch on steam to the 1.6.0
 

Telala

Villager
Member
Joined
Nov 18, 2016
Messages
13
Reaction score
5
First Language
English
Primarily Uses
@kenlock96 You sir/ma'am, are my lifesaver.

I must find a way to repay you.
 

Latest Threads

Latest Posts

Latest Profile Posts

since all my maps are hand drawn... I admit, I super envy those who can make the tileset's work. I'm garbage at mapping, but slightly less bad at just drawing my own areas. plus it's easier to draw my own sprites than edit others to look like my characters.
Guys, I made a trailer! And, I also launched the Steam page! If you would like to support the game, please Wishlist it :ahappy: ->
working on some tilesets _ノ乙(、ン、)_

CIBl8xT.png


Oq8WKHX.png
aww man, color hex code #C4C4C4 doesn't work for the tint value in this scene I need something darker, which stinks just because I liked that one it was my favorite plastic explosive three times...#696969 (nice) should work better (WHY IS MY BRAIN LIKE THIS)
Tell it to me straight, doc. If I've been trying to piece together a "shorter" game to learn stuff outside of game jams... am I just running away from my WIP? :v

Forum statistics

Threads
117,284
Messages
1,106,132
Members
153,469
Latest member
CPGPPC
Top