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Hi,
I am currently trying to set an enemies extra parameters (like evasion or counter rate) depending on one of my own characters.

More detailed, I am using SumRndmDde's Stat Distribution Plugin to be able to raise Actor 5's evasion and counter rate.
I now want this character to be fightable later on in the game and have him to have the exact parameters and extra parameters that he had when he left my party.

So far I found out that I can store both parameters and extra parameters in variables using and event, going to 'control variables' and setting the variable via script ($gameActors.actor(5).eva).

I also know that using the script call
$gameActors.actor(5).addparam(1, $gameVariables.value(61));
can change an actors base parameters (here MP) depending on my previously set variables.

What I don't know is
A ) how to do that with extra parameters nor
B ) how to change parameters and extra parameters for a specific enemy instead of an actor.

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