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- Jul 16, 2013
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I want to set up the illusion where when the player walks under an event, it switches to an empty graphic (i.e. walking behind a tall building and a portion disappears to not obstruct the view). How would I do this? I have attempted fiddling with the "Event touch" (assuming nothing would happen until the player actually touches the event, silly me) trigger, then having a switch turn on (Self Switch A), then making an event page 2 and setting it to a blank graphic with Self Switch A on. Oh right and the event/graphic needs to reset/reappear once the player is no longer under it.
Oh right if there's also a scriptless way I could involve regions with this that would be great and could potentially simplify things.
Oh right if there's also a scriptless way I could involve regions with this that would be great and could potentially simplify things.
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