Change face image mid game

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Iamaperson

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There is this scene in my game where one of the main actors gets turned into a monster, and then he's forced to fight the villain along with the rest of the party. My battle engine is altered in a way that makes the face portraits visible (thanks to one of yanfly's plugins) and I really wanna change this actor's face image temporarily so that it reflects his transformation, and then the image changes back once the villain is defeated.

But the problem is I have no idea how I can do this, and I think it would be better than having his normal face visible when he's supposed to be a monster.

I know I could just copy and paste this actor into a copied slot in the actors tab on the database and change his face image there, then switch around the actors during the cutscene, but then I would have to find some way to make the copied actor's level equal to the other copy's. So that's another problem.

I hope this all makes sense.

EDIT: The problem has been solved, thanks to a nice person.
 
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Jules98

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You can use the "Change Actor Images" event command for this. It's on the third tab, under System Settings.
 

Iamaperson

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You can use the "Change Actor Images" event command for this. It's on the third tab, under System Settings.
Wow, that makes it really simple. Thank you for the help!!
 

slimmmeiske2

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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