- Joined
- Jul 29, 2019
- Messages
- 15
- Reaction score
- 4
- First Language
- Spanish
- Primarily Uses
- RMVXA
Introduction
This little script allows the user to change multiple of the commands names of the inventory just by activating a switch.
Screenshots
Instructions
To install just copy/paste it below Materials and above Main. Let it be said, any script that alters how the items menu behaves may have compatibility issues.
Script
Terms of Use
You are free to use the script for both commercial and non-commercial games, as long as I recibe proper credit. Don't really care about reposts, yet I'd prefer to people just giving a link to this thread in case of any update.
This little script allows the user to change multiple of the commands names of the inventory just by activating a switch.
Screenshots
Instructions
To install just copy/paste it below Materials and above Main. Let it be said, any script that alters how the items menu behaves may have compatibility issues.
Script
class Window_ItemCategory < Window_HorzCommand
def make_command_list
if !$game_switches[28] #switch id, 28 by default
add_command("Items", :item) # item's name by default
add_command("Weapons", :weapon) # weapon's name by default
add_command("Armors", :armor) # armor's name by default
add_command("Key Items", :key_item) # key item's name by default
else
add_command("Stuff", :item) # item's new name upon using switch
add_command("Magic?", :weapon) # weapon's name upon using switch
add_command("Songs", :armor) # armor's name upon using switch
add_command("Important", :key_item) # key item's name upon using switch
end
end
end
def make_command_list
if !$game_switches[28] #switch id, 28 by default
add_command("Items", :item) # item's name by default
add_command("Weapons", :weapon) # weapon's name by default
add_command("Armors", :armor) # armor's name by default
add_command("Key Items", :key_item) # key item's name by default
else
add_command("Stuff", :item) # item's new name upon using switch
add_command("Magic?", :weapon) # weapon's name upon using switch
add_command("Songs", :armor) # armor's name upon using switch
add_command("Important", :key_item) # key item's name upon using switch
end
end
end
Terms of Use
You are free to use the script for both commercial and non-commercial games, as long as I recibe proper credit. Don't really care about reposts, yet I'd prefer to people just giving a link to this thread in case of any update.
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