- Joined
- May 31, 2017
- Messages
- 63
- Reaction score
- 7
- First Language
- English
- Primarily Uses
- RMMV
Hey all,
I've been looking for ways to change the image file in the message box based on what class a particular actor has. I've got the default menu image, the character walking animation and battler to all change thanks to some scripts out there, but am struggling with finding a solution for the message box! I thought about using conditional branches to solve this, but there has to be a better way!!! The number of conditional branches with conversations containing multiple actors and multiple classes for each actor would get pretty out of hand if it is for every event!
Has anyone wrote a script for this already? I don't really any javascript myself or I'd take a stab at it myself! (Although I am willing to learn)
I've been looking for ways to change the image file in the message box based on what class a particular actor has. I've got the default menu image, the character walking animation and battler to all change thanks to some scripts out there, but am struggling with finding a solution for the message box! I thought about using conditional branches to solve this, but there has to be a better way!!! The number of conditional branches with conversations containing multiple actors and multiple classes for each actor would get pretty out of hand if it is for every event!
Has anyone wrote a script for this already? I don't really any javascript myself or I'd take a stab at it myself! (Although I am willing to learn)

