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Description:

Just an easy way to change your party size until a full plugin is made.

Requeriments:

1. Any program to open scripts (Notepad, Visual Studio, etc).
2.- (Optional) VisuStella Core Engine Plugin, VisuStella Battle Core Plugin and VisuStella Main Menu Plugin.


Tutorial:
1.- Go to your project folder -> Js folder -> Open te file "rmmz_objects".

2.- Go to the line of code 5422, or search for "maxbattleMembers", and change the number in "return" to whatever number will be the Maximum your game will allow. I recommend no more than 10 for the sake of screen space.


Captura de pantalla (34).png

3.- Go to your game and create an event (better if its at the start of your game) that will set the initial limit of your party. It should look like this:

Captura de pantalla (39).png

The Script Call is this one:

==========================================
Game_Party.prototype.maxBattleMembers = function() {
return 10;
};
==========================================

Make sure to Disable the Followers before the Script call and then enable them again so the game updates your follower list.
4.- And that's it. Now whenever you want to change your party size, repeat the same process and you will be done. The party size will be reflected in both the Main Menu and the Battle Scene.

Note:

All this can be done without using external Scripts, but I highly recommend using the VisuStella Plugins, otherwise your game will not properly align the HP/MP/TP bars while in battle; and if you have more than 4 members in battle at the same time, it will show them in two rows of 4, leaving the 5+ battlers hidden below the first 4.

Screen Shots:

A 5 member party without VisuStella Plugins:
Captura de pantalla (40).png


Main Menu:
Captura de pantalla (41).png

In battle. The 5° Member is hidden, but his action bar still charges, can attack, etc:
Captura de pantalla (42).png

With VisuStella Plugins:
Captura de pantalla (43).png

In Battle:
Captura de pantalla (44).png

And that's it! Of course, the more Battlers you have, the more you will have to think about how they will look in the battle screen and you may need to modify your battle backs so they don't look like this:
Captura de pantalla (38).png

Have that in mind and have fun!
 
Last edited:

inzoinzo

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You can use the SVActorPositionMZ plugin (you can find it in the dlc : RPG Maker MZ\dlc\BasicResources\plugins\launch ) to choose the party position.

big-party.PNG
 

catclaw888

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You can use the SVActorPositionMZ plugin (you can find it in the dlc : RPG Maker MZ\dlc\BasicResources\plugins\launch ) to choose the party position.

View attachment 186458
As a question, how do I change the number? I have the DLC in my plugins folder but I may not know what I'm specifically doing, I'm not a big master with the plugins.
 

inzoinzo

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Hi catclaw,

To change the party size i am using a different plugin (LvMZ_PartySizeControl).

But keep in mine that the SVActorPositionMZ only allow you to change the position of the 4 party members.

I had to modifie the js file manually to suit my case and to be able to re-place the 6 party members in the battle.

P.S. to use the SVActorPositionMZ you have to copy/paste it in the js/plugins folder of your game (we always put the plugins to use there).

I hope it helps
As a question, how do I change the number? I have the DLC in my plugins folder but I may not know what I'm specifically doing, I'm not a big master with the plugins.
pluginPathUnderJS.PNG
 

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