Change Party System [Demo]

Felix Trapper

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Someone was asking in another topic how a system could be done similar to Final Fantasy 6, where you can freely swap out characters into a party.

I created a small demo showing an example of how to do this with events. Currently, this demo supports fourteen [14] playable characters.

I intentionally used switches/variables starting at 1000+ so this could potentially be plugged into an existing project without causing any problems. The entire process uses 1 map with no common events.

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Phluff

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This could have the potential for party re-organization, which would be cool as well.
 

Phluff

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From the screenshots you provided, using this custom menu layout and character selection, a player would also be allowed to reorganize the party, placing their favorite characters either higher or lower on the list.

If that didn't make sense, the player could be allowed to choose where they want their characters within the party.
 

- Aërendyll -

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Does this party changing script take into account where each party member is located in the party lineup? Like: does it always put the person who got put in the upper-left slot on top in the party after you're done organizing the party or does it change the party as you're adding and removing them? (I think the former would be more desirable since the latter is hard to cancel without suddenly having a party you don't want.)
 

Felix Trapper

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Does this party changing script take into account where each party member is located in the party lineup? Like: does it always put the person who got put in the upper-left slot on top in the party after you're done organizing the party or does it change the party as you're adding and removing them? (I think the former would be more desirable since the latter is hard to cancel without suddenly having a party you don't want.)
Yes, it takes into account the order, as you can see from the final screenshot.

Also, keep in mind this is not a script, it's done entirely through event commands, since rm2k3 doesnt support scripting. Just wanted to clarify that to any one reading this topic now or in the future.
 
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Seriel

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I.... woah.

Mind = Blown.
 
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Hello. If you read this. I have a question. In the beginning of my game. I only have one character. And I want to know who do I add the characters to the menu progressively. If you can help that'll be great! -Eric. 
 

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