- Joined
- Feb 8, 2018
- Messages
- 62
- Reaction score
- 13
- First Language
- English
- Primarily Uses
- RMXP
A skill's scope can have it target 2, 3, or 4 randomly picked enemies, which I like a lot as it gives a bit of a middle ground between targeting one enemy and targeting all of them. That said, I would love if there were a way to give a player more control over these attacks by changing it from random to targeting adjacent enemies. E.g. a skill targeting two enemies can target any two enemies next to each other of your choice. Is this doable?