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- Feb 1, 2020
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- RMVXA
Sorry for making another thread but I have another big problem that VX Ace does not seem to be able to (easily) do by default.
When I use an item, its effect calls a common event and some stats are changed. But I do not know how to make it so that the "Change Parameter" event command knows what actor used the item. There's a variable option for selecting which actor the parameter event command should target, but I don't know how to tie the user of the item into a variable value.
In other words: how would I make a "Change Parameter" event command target the actor that is using the item? Is this possible without having to use conditional branches to see who's in the party and the selecting them in a message choice window? I really don't want to do that... Especially since one of the items that changes parameters permanently will do so in battle.
Oh and I edited the title to mention this but yeah I'm not ONLY talking about a simple parameter like ATK either which is easy for an item to change, I'm referring to ex and sp parameters (which also cannot easily be modified in events by default, I had to search for scripts and finally found Shaz's Dynamic Feautures script to solve that issue). But even with normal parameters I still am using the "Change Parameter" command in the common event because I do some stuff with variables that isn't a simple value like you would add on the item effect page.
Thank you for your time
When I use an item, its effect calls a common event and some stats are changed. But I do not know how to make it so that the "Change Parameter" event command knows what actor used the item. There's a variable option for selecting which actor the parameter event command should target, but I don't know how to tie the user of the item into a variable value.
In other words: how would I make a "Change Parameter" event command target the actor that is using the item? Is this possible without having to use conditional branches to see who's in the party and the selecting them in a message choice window? I really don't want to do that... Especially since one of the items that changes parameters permanently will do so in battle.
Oh and I edited the title to mention this but yeah I'm not ONLY talking about a simple parameter like ATK either which is easy for an item to change, I'm referring to ex and sp parameters (which also cannot easily be modified in events by default, I had to search for scripts and finally found Shaz's Dynamic Feautures script to solve that issue). But even with normal parameters I still am using the "Change Parameter" command in the common event because I do some stuff with variables that isn't a simple value like you would add on the item effect page.
Thank you for your time