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I haven't messed around with it much since I'm just getting into working on this new game of mine, but the most prominent system is a karma system a la Fable where the character's graphic will morph based on Karma (so a karma variable).
Setting up the karma is easy.
How would you go about changing the graphic though?
I could make a common event that checks karma and switches sprites if applicable and then plug that into all my Map changes / major events but that seems...messy. Is there a more eloquent way to do this? I feel like there is and I'm just too damn tired to see it.
Sorry if I mixed up my languages, I've been working in several different programs (Gamemaker, Python/Pygame, Stencyl) in the past few days and I may have mixed up some terminology!
Setting up the karma is easy.
How would you go about changing the graphic though?
I could make a common event that checks karma and switches sprites if applicable and then plug that into all my Map changes / major events but that seems...messy. Is there a more eloquent way to do this? I feel like there is and I'm just too damn tired to see it.
Sorry if I mixed up my languages, I've been working in several different programs (Gamemaker, Python/Pygame, Stencyl) in the past few days and I may have mixed up some terminology!

