Changing animation size on the fly.

oriongates

Veteran
Veteran
Joined
Dec 26, 2019
Messages
128
Reaction score
29
First Language
english
Primarily Uses
RMMV
Is there a plugin out there that will let you adjust the scale of an existing animation?

There are several animations I would like to have a bit bigger or smaller (for instance, creating different-sized animations for small sprites like SV actors vs big sprites like SV enemies) but it's difficult to do with the existing tools.

I'm aware of the ability to use the batch option to change the scale for all the cells, but that sets every cell to the same scale and the animations often have cells at many different scales, so using batch changes like that either ruins the animation or requires so much work I might as well not bother with batch changes and just adjust each cell individually. And when you're trying to dial-in an animation's scale over multiple tries, that can be pretty rough.

So what I'm hoping for is some plugin that at the very least lets me use functions like "show animation" at a selective scale, without having to make a new animation for it.
 

Bex

Veteran
Veteran
Joined
Aug 2, 2013
Messages
1,392
Reaction score
357
First Language
German
Primarily Uses
RMMV
Edit: I missread and i dont have an answer, sorry cant delete this.
 

pasunna

Veteran
Veteran
Joined
Feb 3, 2019
Messages
528
Reaction score
225
First Language
thai
Primarily Uses
RMMV
my plugin do scaling
but... test it your self if it fit your use or not
 

oriongates

Veteran
Veteran
Joined
Dec 26, 2019
Messages
128
Reaction score
29
First Language
english
Primarily Uses
RMMV
my plugin do scaling
but... test it your self if it fit your use or not
This looks like it could work really well, thanks! Just a heads up, I see from that thread that you corrected a typo (originally had "ainmation" instead of "animation") in the script, however the typo is still present in several of the example commands. I only mention it because I ran into some issues for a while after copy-pasting one of the examples, before figuring out the source of the problem.
 

pasunna

Veteran
Veteran
Joined
Feb 3, 2019
Messages
528
Reaction score
225
First Language
thai
Primarily Uses
RMMV
This looks like it could work really well, thanks! Just a heads up, I see from that thread that you corrected a typo (originally had "ainmation" instead of "animation") in the script, however the typo is still present in several of the example commands. I only mention it because I ran into some issues for a while after copy-pasting one of the examples, before figuring out the source of the problem.
yes... as I'm not good on English
I had bad habit to copy paste instead of typing
and turn out get many typo -...-
I update some fix... but maybe it still here and there
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

https://s12.directupload.net/images/200715/34vwhkoz.png Finally have a concept I am happy with, now I just have to decide wheather I really want to do it as vector art.
I just keep coming up with weird ideas, and then spend the time trying to make sense out of it.:kaocry:
Hi, Erm... My name is zozobie! I just had a snack.
Face masks are to be compulsory when inside shops in England from the 24th of July. People can be fined £100 if they fail to comply.

Forum statistics

Threads
99,691
Messages
968,059
Members
131,380
Latest member
Cosi012
Top