- Joined
- Apr 22, 2018
- Messages
- 14
- Reaction score
- 5
- First Language
- English
- Primarily Uses
- RMMZ
I'm using an alternate icon set in my game, and I noticed that since the icons are in a different order than in the RTP, the icons displayed for buffs and debuffs are incorrect. I've read that this is an easy fix, as I could just go manually change the icon placement in Photoshop, but this would be a huge pain, as it'd mean that I'd have to go in and replace a bunch of other icons for items, skills, and those used in dialogue. I also read that in Ace there's a place in the scripts where you can change which icons are used for buffs/debuffs, but I've been able to find no such things in the .json files in MV. Does anybody have any idea where this would be located?