- Joined
- Oct 16, 2012
- Messages
- 64
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A plugin to change buffs/debuffs to increase parameters by a static number instead of by %.
Doing some research into it, I had been waiting for the release of Yanfly's Buff and State Core for MV, as his similar Ace Script had the ability to change how buffs/debuffs worked.
However it seems buffs/debuffs may be handled differently in MV than in Ace, as in Ace changing the buff formula to (1) or (2) would cause all buffs/debuffs to increase/decrease a
parameter by that amount.
In MV, doing so causes an Actor's Parameters to be multiplied by that number instead.
Doing some research into it, I had been waiting for the release of Yanfly's Buff and State Core for MV, as his similar Ace Script had the ability to change how buffs/debuffs worked.
However it seems buffs/debuffs may be handled differently in MV than in Ace, as in Ace changing the buff formula to (1) or (2) would cause all buffs/debuffs to increase/decrease a
parameter by that amount.
In MV, doing so causes an Actor's Parameters to be multiplied by that number instead.
