infamousplot

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Hello!

During an event I want to briefly change the character's sprite when they are transferred to a different location. I found that doing that on the same map caused the player to instead be transferred to the entrance of the map instead.

I duplicated the map and changed the location to the copy, which stopped the respawning issue, but now it does not allow me to trigger the next event (all you need to do is just press z and the next part should start). I'm not sure why this is happening, it seems to be purely related to the sprite change because it was working perfectly fine before that, but I'm not sure why changing the sprite would affect something like that.
 
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Shaz

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Changing the sprite would not cause them to transfer to the wrong location. There is something else doing it.

Is this different location on the same map, or a different map? Are you using plugins?

You might need to show a screenshot of your event, and a screenshot of your map, highlighting the area the player is meant to transfer to, and the area they do transfer to.
 

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