Changing class adds unwanted armour to inventory

OpenTangent

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Whenever I change my player's class using Yanfly's [YEP_ClassChangeCore] system, the player gets two unwanted armour items (IDs 0001 and 0004) added to their inventory. I've checked all my event code thoroughly and checked my list of plugins but I cannot find what is adding those two items to the inventory. Does anyone have any suggestions for how I might stop that from happening?
 
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