Changing default attack animation based on character/weapon

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PhxFire

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Is there a way to have the default attack animation be different for each actor? and also is there a way to change it based on the weapon they're holding... Example

Actor_a holding nothing -> normal punch animation
Actor_b holding nothing -> Scratch animation
Actor_a holding sword-> Slice animation

I'm assuming someone's made a plugin for it, just can't seem to find it.
Thanks!
 

Davox

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If you wanna change the weapons that appear in the SV battle, here's the Yanfly weapon animation plugin:
hope it can help you,
 

PhxFire

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That actually is a plugin I will need soon so thanks haha
 

PhxFire

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Looks like that was the one I needed, just had to add the note directly to the character to change default attack animation
 

slimmmeiske2

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