I'm currently using Yanfly's Element Core and Auto Passive States, allowing me to create states to serve as elements to my actor. With that said, is there a way for an actor to do either one of two things:
1) Have a skill that can change its "Element"? Like, I have a Change to Fire Type skill, and it changes my type from Normal to Fire?
2) Have a character change their element depending on the attack used (Similar to Protean in Pokemon, for example I use a Fire attack, my character changes to Fire type)?
I've been looking around on how to change elements but I haven't seen any posts that ask the same. Any suggestions?