Changing enemy/actor name based on their level?

Discussion in 'RPG Maker MV' started by Mr-Toyblock, Mar 25, 2019.

  1. Mr-Toyblock

    Mr-Toyblock Villager Member

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    Alright, so I know enemy levels aren't a thing by default, I'm using Yanflye's enemy levels for that.

    So here is what I want to do:
    I want to change an enemy/actor's name every time they go up by 10 levels.

    Specifically, add a different icon to the name every 10 levels.

    I already know how to add icons to names via plugin, so that isn't the issue.

    And I know how to do it by control variables > Game Data, but that only works with actors.

    Furthermore, because I'm using a custom in-game battle hud, those changes wouldn't reflect.

    What would be useful is a javascript code to check an actor's current level. I could do a lot with that.

    Although, to be honest, I do want to focus more on changing name based off enemy level.
    I've got 0 script skills, and I don't think yanflye had a tag for "if enemy level is x".

    I'd be satisfied if I can do it just for either one or the other, however.

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