Title should have been Maximum VALUES...
So two parts to this, actually.. Previously I didn't know if there was a way to change the maximum values for hp past 9999, and level past 99, so i was resorting to try to downgrade all the stats, like attack, def, etc, but the problem was that at the very low ends, it seemed to be that even 1 point would change the damage value by a significant enough amount.. like.. 21.. Below that, it would just pop out a 0. I don' tknow enough about math to figure out how to operate those variables correctly, but...
My question now is.. to make it easier, is there a way to raise the maximum values, rather than downgrading?
I'd like to raise level cap past 99, hp past 9999, etc.. Is that possible?
or is there any other way I can downgrade things to have more things stand out?
My direct example, is that I have different characters with unique traits, and one of them has a very extensive amount of hp. much more than any other characters. But if they max out at 9999, then that doesn't really show very well... I had downgraded to the point that 1k max hp was high range for some classes, whereas for this character, they could have over 2k. Possibilties?