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- Oct 21, 2018
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Hello,
I'm using Shaz's More Character Frames plugin, and my main avatar has 14 frames for each walking direction. In other words, the sprite sheet is 14 columns and 4 rows.
The problem is that the animations are cycling too slowly, causing a "skating" effect. I need a way to speed up the FPS of the animations while not changing the actual speed at which the player moves from one tile to the next. I tried messing with Set Movement Route > Change Frequency, but that didn't do anything at all.
In searching for a solution, I came across an old post here that had a working solution, but it was for VX Ace. Is there something similar to that for MV?
Thanks!
I'm using Shaz's More Character Frames plugin, and my main avatar has 14 frames for each walking direction. In other words, the sprite sheet is 14 columns and 4 rows.
The problem is that the animations are cycling too slowly, causing a "skating" effect. I need a way to speed up the FPS of the animations while not changing the actual speed at which the player moves from one tile to the next. I tried messing with Set Movement Route > Change Frequency, but that didn't do anything at all.
In searching for a solution, I came across an old post here that had a working solution, but it was for VX Ace. Is there something similar to that for MV?
Thanks!


