changing resolution but keep image centered

Nayko93

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hi everyone

here is my problem
I work on a game with a friend , but he started making the game and the cutscene with the basic resolution
now I want to put it in 16:9 ( 1296/720 ) , the problem is , every picture have been placed for the original resolution and if I change the resolution it change the placement of the picture too
is there a way to solve this or are we condemned to restart all the scene and replace all the picture ?
like changing the resolution except for the map where the firsts scene are
or a plugin who can center all picture at once

please I don't want to remake all the scene , it took us 1 month to do it the first time ....

thank you
 

standardplayer

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There's just not enough information here to really know what you're experiencing. With the little information you gave, though, it sounds like you aren't using relative values for position.
Example :
myPicture.x = 100 //bad. 100 pixels is a different position in different resolutions
myPicture.x = Graphics.width * .1 //Good. This means the picture will always be positioned on the x axis according to the resolution, not just the amount of pixels.

If you're just using events to show the pictures, just use variables for x and y, and set them ahead of time, before the picture needs them (obv) Hope this helps.
 

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