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Willibab

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Is there a way to change the text color of the HP,MP,TP numbers alone? Because the Plugin I use does everything perfect, except for that one thing.

Every other similar plugins I try either doesn't work with everything in every scene (including custom ones) or does the same. Is it not doable because its all part of the ''System colors''?

SystemCOlors.png

Yanfly Core does the same and is incompatible with other plugins.
VisuStella Core also incompatible.
Hakuen Global Text is the closest I have found but doesn't work for custom windows it seems, at least not the ones I use. Doesnt work with some things either like currency but Cae_MenuDisplayOpt can do that.
 

Andar

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yes and no.

there are actually two different points where you can change any color, but both are for groups of text types.

Somewhere in the base engine code there are sections where the different types of text are assigned different color numbers. That is where most people and plugins change the settings.
and then there is the color table on the windowskin that assigns each color number a color - that is where those who don't know javascript can change the color.

Both cases however do not make a difference like you want.
For that difference you need to rewrite the code of the actual scene that displays it, telling the engine to use different color codes for those parts.

And that means you either need a custom patch or a completely custom scene, depending on how the plugin programmer for that scene had programmed it and whether or not he allows edits.
As you already found out there is no general solution that works for custom scenes.
 

Eliaquim

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Hi there!

Yeah, my Global text plugin only reaches out to windows, including custom ones, unless the plugin overwrites the drawText method, which is unlikely. But those status are drawn inside a sprite. And my plugin only apply the changes to windows =/

But, I believe RPG Maker Mz already made a color for the labels and a color for the numbers, by default:
1679474814694.png

So I guess you are using a custom plugin to make your menu look like that, without gauges, only numbers(Current / Max) right?
What plugin is that, can you send the link?
 

Willibab

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Hi there!

Yeah, my Global text plugin only reaches out to windows, including custom ones, unless the plugin overwrites the drawText method, which is unlikely. But those status are drawn inside a sprite. And my plugin only apply the changes to windows =/

But, I believe RPG Maker Mz already made a color for the labels and a color for the numbers, by default:
So I guess you are using a custom plugin to make your menu look like that, without gauges, only numbers(Current / Max) right?
What plugin is that, can you send the link?
Haha! Wow, I had totally forgotten about that xD

I am using Fomar0153 Custom Bars and just made the bar offset 9999.

Funnily enough, I actually found a plugin that worked Moogle HP MP and TP Text Color

But yeah...My plugins are a real mess. A big mix of MV and MZ too :3

I have a Custom Status and Equip Menu, both of which had some issues with your plugins unfortunately.

Update:

I ended up using @caethyril's script for the currency, @Eliaquim's for the classes as well as all the previous ones xD That's a lot of plugins just for colors but im pretty satisfied with the results.

GERG.png

I don't need the HP,MP and AP text to be a color anyway. It would just stick out in battle where everything else is default color :p
 
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Shaz

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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