RPG Maker Forums

So I'am trying to make a unique menu for my game.
Game 2018-07-15 13-53-46-102.jpg
It looks like this so far. Its pretty cool!
But I would like to do some certain things with it.

Such as take out the window on the right side.
and replace it with a black tint. Like the dim window option.
for text.

I would also like to make my menu background scroll.
But I can't find a script for it anywhere.

If any of you know how I could do this, or
could show me a script It would help me out a lot.
This is the Code I'am using for the background for a window.
Code:
class Scene_Menu < Scene_MenuBase
  #--------------------------------------------------------------------------
  # * Start Processing
  #--------------------------------------------------------------------------
  alias dalhan_background_start start
  def start
    dalhan_background_start() #Calls the Original Method
    create_dalhan_background
  end
 
  def create_dalhan_background
    @dalhan_plane = Plane.new
    @dalhan_plane.bitmap = Cache.parallax("Menu Screen")
  end
 
  def dispose_dalhan_background
    @dalhan_plane.bitmap.dispose
    @dalhan_plane.dispose
  end
 
  def return_scene
    SceneManager.return
    dispose_dalhan_background
  end
 
end

Latest Threads

Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

Forum statistics

Threads
106,040
Messages
1,018,476
Members
137,824
Latest member
dobratemporal
Top