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bishiba

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So I do not understand why, but for some reason they either decided to allow for screen size changing via RTP but didn't add an option for SV_actors positioning or it just doesn't work for me, for whatever reason. When there is a fight, the actor goes to the middle of the screen, probably to the original x and y positions for default screen size.

In what function(s) and/or variable(s) is the position stored and/or changed during battle?

I've been going over the rmmz_scenes.js but I haven't been able to locate it. And I feel getting the expertise of our amazing community is a better path than me starting to experiment all over the place.

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bishiba

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Here it is.
JavaScript:
Sprite_Enemy.prototype.setHome(x, y)
Sprite_Actor.prototype.setActorHome(index)
 

slimmmeiske2

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