RMMV Changing Tiles and Region ID through events (Or seeking other solution)

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FrozenFacade

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Hey all... so I'm trying to implement a mechanic similar to Golden Sun with various on-field spells and I am having an issue trying to find a good way to make an ice ability work. Basically I want to be able to have the character use a common event to make a water tile into an ice tile that they can interact with just like the other ice tiles (Using Yanfly's Slipperytiles plugin based on a Region ID)

I know having multiple maps would work, but given the freedom of certain areas using this spell (Depending on how I end up implementing it) I'd like to avoid having a ton of maps for various different frozen tiles.



In this loose demonstration, I just made an event that changes into an ice tile image that if the character touches they slide down. Of course since it's same height they clip through it on the way and that's not exactly a great way to go about it since having an event based on player direction for every possible frozen tile would be silly when the Yanfly Slippery Tiles plugin works so well in areas that have their ice Region ID already set.

(I might just have to make events that look and move like water tiles or make the ability work differently... I saw one plugin to change tiles on the fly but I don't want to pay for it if it doesn't work out for me since it doesn't affect region IDs.) https://www.tyruswoo.com/rpg-maker/mv/tile-control/tile-control-v1-00/

Any suggestions are appreciated but I guess it sounds like from what I've read that things like Tiles and Region ID aren't very easy to change on the fly... as amazingly useful as that would be.
 

Shaz

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I've moved this thread to Plugin Requests. Thank you.




I can't vouch for how well it works with Yanfly's Slippery Tiles plugin though - you'll have to test it and see.
 

AquaEcho

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You should be able to change regionId with Shaz's tile changer as long as the template map has the new regionId for the tile.
 

FrozenFacade

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Thanks I'll be sure to mess around with the plugin at some point... I was drinking and felt too lazy to find other ways to do what I wanted when I posted this initially lol.

For now I'm just posting an image over the map to show frozen tiles, allowing the terrain to be passable but blocking the terrain with an event until they are frozen...the only issue with this is that my game uses a lot of areas with images so I can photoshop tree placements etc so I'll probably have to mess with your tile plugin at some point I imagine!

I'll cross that bridge when I get there, but thanks anywho that plugin sounds very useful.
 

FrozenFacade

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(Messing around with ideas in a test area)

Alright, I messed around with your plugin and it works perfectly for what I want! A combination of Show-Image and checking player directions and I think I can probably start to work on some Golden Sun style puzzles for my dungeons now. Thanks a lot! And also thanks to @Llareian for the TileID tutorial!
 

Shaz

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@FrozenFacade , please avoid double posting, as it is against the forum rules. You can use the "Edit" function on your posts to add additional information you've forgotten or respond to multiple people. You can review our forum rules here. Thank you.



Glad you got it working :)

This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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