Changing tiles on a map through event?

VoltraK

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Is there a way to make an event change certain map tiles, such as unlocking a secret passage or hidden area in a far more simple manner than making entirely new maps, or perhaps a script to help with such?

I'd like to make part of my overworld unseen until you do an event to open it like so:





 
 
 
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Ossra

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Map Copy/Paste works rather well. You'd just have to set up a second map with the tile data on it.
 

Andar

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For single occasions like removing a blocking obstacle, make that obstacle as an event.

For larger areas you'll need one of the three different map change scripts - the one linked above is one of them, Tsukihime and Fomar wrote the other two (which have different advantages and disadvantages)
 

VoltraK

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Yeah, thanks, that did it. You can close this now.
 

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