Changing Unwalkable events to walkable with just a event.

Joka

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Hi, thanks for all the help i have received so far in this forum. I've learned how to program locked chests and doors recently thanks to you people, and I've just hit another problem. The thing is, I am trying to make it so that when i activate a hidden switch, the suspicious wall will change into a walkable one. Problem is i always fail to walk through the hidden passage. It always block me for some reason.
 

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Joka

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This could work, sure. But it looks very unnatural.
 

ShadowDragon

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Blocked path ways are mostly same as chanracter.

passable path way are either "Above characters" for underneath
or "Below characters" to going above the object or remove the obstacle.

However you aproach it is up to you.

sometimes, like doors if "Same as character" you place a moveroute with "Through = ON"
but you have to make it "Through = OFF" afterwards if its on the same map.
 

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